WEBINAR SERIES

Gamification of CBT to build long-term mental fitness


Wednesday 17th March
15:00 CET 14:00 BST 09:00 ET

 

How to effectively gamify cognitive-behavioural therapy, including common pitfalls

Cognitive-behavioural therapy is essential to building long-term mental fitness, and gamification is proven to drive engagement.

This session looks at how to gamify CBT to help consumers build long-term mental wellbeing, the need to develop for specific market segments like older adults or people of colour and how to do it effectively, and how to cut through the noise in a crowded marketplace.

  • Mental wellbeing is buzzy at the moment, but what does it actually mean in terms of market segments and consumer products?
  • How to effectively gamify cognitive-behavioural therapy, including common pitfalls
  • Market access priorities including how to cut through the noise in a crowded market
  • Considering reimbursement of digital therapeutics

 

Bruce Elliot, CEO, Memory Lane Games

Bruce Elliot

CEO
Memory Lane Games
Amir Bozorgzadeh, Co-founder & CEO, Virtuleap

Amir Bozorgzadeh

Co-founder & CEO
Virtuleap
Aaron Warrick, Founder & CEO, Elevate

Aaron Warrick

Founder & CEO
Elevate
Lloyd Humphreys, Head of Europe, SilverCloud Health

Lloyd Humphreys

Head of Europe
SilverCloud Health
Tina Woods, Founder, Collider Health

Tina Woods

Founder
Collider Health


Part of The Healthspan Show


This session is part of The Healthspan Show taking place 10-14 May 2021

You can see the full agenda, speakers and partnering opportunities by downloading the brochure.

DOWNLOAD BROCHURE